Tiny games for restless thumbs

One idea per game. No downloads, no accounts, no tutorial to sit through. Just play.

The shelf

    One mechanic, one thumb, thirty seconds to your first mistake.

    I build tiny hyper casual games. Each one is a single idea you can understand before the first round ends, small enough to finish in a queue and stubborn enough to make you tap "again".

    Everything here runs in the browser, on the phone already in your hand. New games land on this shelf as they ship, so the row keeps getting longer.

    Say hello